DQ9 Encyclopedia

Observatory

Observatoire · Other places
Everything is read from the game's code, unless stated otherwise

The essentials

Red chests

Pots, barrels, wardrobes

SpotFurnitureLvNo.
Lv 1-2pot32
Lv 1-2pot24
Lv 2pot22
Lv 1-2barrel12
Lv 1-2pot14
Lv 2barrel14

contents by level: Pots, barrels, wardrobes page

Story gifts and items

  • Benevolessence — Lv 1-1 (no story condition; until: first mission in Angel Falls (after seeing Yggdrasil))
  • Fygg — Exterior 4 (from: Celestrians brought back to the Observatory (after Gittingham); until: Corvus defeated a first time (Palace of the Mighty))

Travel and field items

  • Holy water, Vanish, restoring HP / MP while walking: no
  • A story scene here blocks Zoom, Evac, chimaera wing and Evac-u-bell (chapters 1: start (Observatory, Angel Falls); 19: post-game)

Detailed rules: Items → Stats and effects → Equipment effects

Maps

Red chest (numbered)Blue chest (numbered)PotBarrel

Exterior 1
Map: Exterior 1
  1. Red chest: 50 G
  2. Red chest: Holy water
  3. Red chest: Wakerobin
Lv 1-2
Map: Lv 1-2
  1. Red chest: Seed of life
  2. Red chest: Chimaera wing
Lv 2
Map: Lv 2
  1. Red chest: Goddess ring
  2. Red chest: Orichalcum
Exterior 3
Map: Exterior 3
  1. Red chest: 50 G
  2. Red chest: Holy water
  3. Red chest: Wakerobin
Lv 1-2
Map: Lv 1-2
  1. Red chest: Seed of life
  2. Red chest: Chimaera wing
Lv 2
Map: Lv 2
  1. Red chest: Goddess ring
  2. Red chest: Orichalcum

In-game mini-maps; positions read from the chest data (treasure.nsarc).

Under the hood

Codes of the maps shown: X01M01, X01M06, X01M07, X05M01, X05M06, X05M07 (mini-maps minimap.gp2 <code>.bmmp / .obg; chests treasure.nsarc).

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