
Liquid metal armour
Armure de mercure
Everything is read from the game's code, unless stated otherwise
Armour with a liquid metal slime emblem that staves off spells.
The essentials
- Simplest: make it in the Krak Pot, Metal slime armour ×1 + Orichalcum ×1 + Slimedrop ×6.
- Sells for 24,000 G.
- Defence +70: 8th of 183 torso; top: Legendary armour (+100).
- Used to make: Metal king armour.
“Simplest”, in this order: buy it (cheapest), pick it up, from a monster (best rate), make it, then the other sources.
Defence +70
Vocations that can equip it: Warrior, Minstrel, Gladiator, Armamentalist, Paladin, Luminary
Resistances: all elements -18% damage
Style: Aloof 86 · Vanity 80 · Casual 75 · Chic 74 · Naive 71 · Allure 56
Alchemy Read in the code
- Metal slime armour ×1 + Orichalcum ×1 + Slimedrop ×6
- Recipe learnt as a reward for quest 144 “Claws for Thought” (Stornway)
Used to make
Best defence in the category, by vocation
- Warrior: Legendary armour (+100)
- Priest: Exotoga (+75)
- Mage: Alefgard armour (+60)
- Martial Artist: Exotoga (+75)
- Thief: Exotoga (+75)
- Minstrel: Legendary armour (+100)
- Gladiator: Legendary armour (+100)
- Armamentalist: Legendary armour (+100)
- Paladin: Legendary armour (+100)
- Sage: Exotoga (+75)
- Luminary: Legendary armour (+100)
- Ranger: Exotoga (+75)
Under the hood
Internal item number: 13175; record no. 250 of prm/itemdt (file order); selling price in its record (u16 at +0x1A): 24000; stars: +0x09 bits 1-3.
Open in the full encyclopediasearch, filters, my collection, grotto tools
DQ9 Encyclopedia