DQ9 Encyclopedia

Barbarus

Barbarus · no. 275 in the monster list
Everything is read from the game's code, unless stated otherwise

Greygnarl's nefarious nemesis. He was defeated long ago, but the Empire brought him back to wreak havoc once more.

He and Greygnarl once formed a duality of darkness and light, but his memory of this beneficial balance has been obliterated.

The essentials

  • Earliest in the story: Realm of the Mighty, end of the story: Barbarus (once)
  • Gives: 32,500 EXP, 0 G, Yggdrasil leaf (100%)
  • Weak to: light ×1.5
  • Has no effect on it: dazzle, sleep, whack, confusion, fizzle, stun, poison, paralysis, blunt

Family: dragon — weapons dealing ×1.1: swords

Stats

HPMPAtt.Def.Agi.EXPGoldEvas.
3,09825523828816032,50004 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

Battle: Realm of the Mighty, end of the story — pattern A

  • Elements (damage taken): light ×1.5; fire, ice ×0.75; darkness ×0.5
  • Effects (success rate): 50%: Sap, Divine Intervention; 25%: Decelerate; 5%: Charm; immune: Dazzle, sleep, Whack, confusion, Fizzle, stun, poison, paralysis, Blunt
  • Actions: 2 actions per turn — Attack 33%, “slashes with its claws!” 23%, Kazam 19%, switches to pattern B 15%, War Cry 11%; after a first failure (MP or Fizzle), stops picking impossible actions. Only once per turn for its whole group: “slashes with its claws!”, Kazam, War Cry

Battle: Realm of the Mighty, end of the story — pattern B

  • Actions: 2 actions per turn — “slashes with its claws!” 33%, Wave of Panic 23%, Attack 19%, Dark Breath 15%, switches to pattern A 11%. Conditions (otherwise it picks another slot): Wave of Panic: if a character's defence or agility can still go down; Dark Breath: not if a third or more of the party has Reverse Cycle. Only once per turn for its whole group: “slashes with its claws!”, Wave of Panic, Dark Breath

Items

Story and quests

  • Realm of the Mighty, end of the story: Barbarus (once)

Habitat (in-game monster list)

Realm of the Mighty

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

Under the hood

Internal numbers (game records, one per variant): 318, 750.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Yggdrasil leaf : 0.

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