
Bling badger
Grandmasters of the Way of the Badja, these shining paragons bring both brains and brawn to bear in their supreme style.
Legend tells that when the badjas bow down to their sacred solid-gold statue, the bling badgers will come to save them.
The essentials
- Earliest in the story: Water, rank 10: 22% of visible monsters, 29% of battles (quality 141-180: floors 13-16; 181-200: floors 5-16; 201-220: floors 5-12; 221-248: floors 5-8)
- Gives: 5,800 EXP, 196 G, Magic beast hide (1/8), Yggdrasil leaf (1/128)
- Weak to: earth, darkness ×1.5
- Has no effect on it: dazzle, confusion, stun
Family: beast — weapons dealing ×1.1: spears
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 445 | 80 | 394 | 495 | 315 | 5,800 | 196 | 0 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Elements (damage taken): earth, darkness ×1.5; lightning / blast ×0.75; light ×0.5
- Effects (success rate): 50%: sleep, Whack, Fizzle; 10%: Charm; immune: Dazzle, confusion, stun
- Actions: Attack 50%, Kasap 17%, Kaswoosh 17%, Bounce 16%; after a first failure (MP or Fizzle), stops picking impossible actions. Conditions (otherwise it picks another slot): Bounce: if it doesn't already have Bounce; Kasap: if a character's defence can still go down. Only once per turn for its whole group: Kasap, Kaswoosh
Items
Habitat (in-game monster list)
Grotto
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
Grottoes (treasure maps)
- Water, rank 10: 22% of visible monsters, 29% of battles (quality 141-180: floors 13-16; 181-200: floors 5-16; 201-220: floors 5-12; 221-248: floors 5-8)
- Water, rank 11: 19% of visible monsters, 25% of battles (quality 181-200: floors 9-16; 201-220: floors 9-16; 221-248: floors 9-12)
Under the hood
Internal numbers (game records, one per variant): 251.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Magic beast hide : 1 ; Yggdrasil leaf : 5.
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DQ9 Encyclopedia
Magic beast hide
Yggdrasil leaf