
Bubble slime
Everything these slithering slimes touch is poisoned, so take heed and have some antidotal herbs or a Squelch spell to hand.
After a day off spent relaxing in a poisonous pool to invigorate their venomousness, they bubble much more brightly.
The essentials
- Earliest in the story: Western Stornway, on grass — day: joins 7.5% of battles; night: joins 4.1% of battles
- Gives: 24 EXP, 18 G, Antidotal herb (1/8), Slimedrop (1/8)
- Weak to: light ×1.25
- Has no effect on it: fizzle, poison
Family: slime
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 23 | 4 | 26 | 15 | 8 | 24 | 18 | 0 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Elements (damage taken): light ×1.25
- Effects (success rate): 75%: sleep; 50%: Dazzle, paralysis; immune: Fizzle, poison
- Actions: Attack 67%, attack + poison 33%. Only once per turn for its whole group: attack + poison
Items
Habitat (in-game monster list)
Western Stornway · Zere · Angel Falls
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
In the field
Behaviour: does not react to the party (never chases or flees).
In each cell: share of the visible monsters in that zone, then (in brackets) share of that zone's battles it takes part in, alone or with others. “Joins”: never visible, it only comes along with the monster you touched. “In the forest”, “on the coast”…: which monsters appear depends on the ground under the hero's feet (grass, forest, coast, rocky ground, swamp…); with no detail, they appear anywhere on the map. “Starflight Express stop”, “islet”, “part”: a separate corner of the region, reached as shown. Exact figures from the game code.
| Place | Day | Night |
|---|---|---|
| Western Stornway, on grass | joins 7.5% of battles | joins 4.1% of battles |
| Western Stornway, in the forest | 62% (65% of battles) | 62% (65% of battles) |
| Zere – south-east part, on grass or in the forest | 19% (22% of battles) | 19% (26% of battles) |
| Zere – south-east part, in the barley fields | joins 5.5% of battles | joins 5.5% of battles |
| Angel Falls (Starflight Express stop, “Slime Hill”) – to the north of the region, Starflight Express only | joins 7.8% of battles | joins 7.8% of battles |
Under the hood
Internal numbers (game records, one per variant): 26.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Antidotal herb : 1 ; Slimedrop : 1.
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Antidotal herb
Slimedrop