
Bud brother
They like to bring buddies into battle to beef up the bloodshed, or, if they're feeling inferior, they'll beckon forth a badja.
They rustle round the forest, kicking up clumps of fallen foliage and attacking adventurers who interrupt them.
The essentials
- Earliest in the story: Slurry Coast, in the forest — 71% (71% of battles)
- Gives: 100 EXP, 62 G, Superior medicine (1/32), Softwort (1/64)
- Weak to: fire, ice, light ×1.25
- Has no effect on it: fizzle
Family: plant — weapons dealing ×1.1: axes
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 65 | 6 | 68 | 55 | 90 | 100 | 62 | 25 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Elements (damage taken): fire, ice, light ×1.25
- Effects (success rate): 75%: sleep, Whack, stun, poison, paralysis, Decelerate; 50%: Dazzle, confusion, Charm; immune: Fizzle
- Actions: Attack 67%, “calls for backup.” 23%, “calls for backup.” 11%. Only once per turn for its whole group: “calls for backup.”
Items
Habitat (in-game monster list)
Slurry Coast
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
In the field
Behaviour: spots the party all around it up to 7 units, then chases it, but runs away if the leader's attack + defence exceed 3 times its own.
In each cell: share of the visible monsters in that zone, then (in brackets) share of that zone's battles it takes part in, alone or with others. “Joins”: never visible, it only comes along with the monster you touched. “In the forest”, “on the coast”…: which monsters appear depends on the ground under the hero's feet (grass, forest, coast, rocky ground, swamp…); with no detail, they appear anywhere on the map. “Starflight Express stop”, “islet”, “part”: a separate corner of the region, reached as shown. Exact figures from the game code.
| Place | Day | Night |
|---|---|---|
| Slurry Coast, in the forest | 71% (71% of battles) | 71% (71% of battles) |
Under the hood
Internal numbers (game records, one per variant): 79.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Superior medicine : 3 ; Softwort : 4.
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DQ9 Encyclopedia
Superior medicine
Softwort