
Clawcerer
First-rate feline mages who can addle with Dazzle, and whose long tails aren't just for show.
When meowgicians eat up all their fish like good kitties, Omeowga 3 oils make them brainier, and they become clawcerers.
The essentials
- Earliest in the story: Dourbridge, on grass — day: joins 5.5% of battles; night: joins 4.8% of battles
- Gives: 212 EXP, 104 G, Kitty litter (1/32), Staff of sentencing (1/128)
- Weak to: ice, earth, light ×1.25
Family: beast — weapons dealing ×1.1: spears
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 75 | 17 | 75 | 75 | 81 | 212 | 104 | 0 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Elements (damage taken): ice, earth, light ×1.25
- Effects (success rate): 75%: stun, poison, Sap, Decelerate; 50%: Dazzle, sleep, Whack, confusion, Fizzle, paralysis, Divine Intervention, Charm
- Actions: Attack 56%, Dazzle 19%, Bang 15%, Kaboom 11%; may pick an action without enough MP, or a spell while Fizzled (wasted turn). Only once per turn for its whole group: Dazzle, Bang, Kaboom
Items
Habitat (in-game monster list)
Dourbridge · Lonely Plains
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
In the field
Behaviour: spots the party in front of it (45°) up to 3.5 units, then chases it, but runs away if the leader's attack + defence exceed 3 times its own.
In each cell: share of the visible monsters in that zone, then (in brackets) share of that zone's battles it takes part in, alone or with others. “Joins”: never visible, it only comes along with the monster you touched. “In the forest”, “on the coast”…: which monsters appear depends on the ground under the hero's feet (grass, forest, coast, rocky ground, swamp…); with no detail, they appear anywhere on the map. “Starflight Express stop”, “islet”, “part”: a separate corner of the region, reached as shown. Exact figures from the game code.
| Place | Day | Night |
|---|---|---|
| Dourbridge, on grass | joins 5.5% of battles | joins 4.8% of battles |
| Dourbridge, in the forest | 50% (56% of battles) | 50% (56% of battles) |
| Lonely Plains, on grass | 31% (34% of battles) | 31% (35% of battles) |
| Lonely Plains, in the forest or on rocky ground | joins 11% of battles | joins 11% of battles |
Under the hood
Internal numbers (game records, one per variant): 13.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Kitty litter : 3 ; Staff of sentencing : 5.
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DQ9 Encyclopedia
Kitty litter
Staff of sentencing