DQ9 Encyclopedia

Dragonlord

Lordragon · no. 295 in the monster list
Everything is read from the game's code, unless stated otherwise

Lizard lord who ravages all with great gouts of flame, and whose fire-retardant scales stop any such scorching in return.

This proud and mighty beast rules over all the dragon clans of the world with a high and haughty hand.

The essentials

  • Earliest in the story: Legacy boss of “Dragonlord's Map” (levels 1 to 99, loot by level: Monsters and bosses page)
  • Gives: 63,600 – 168,637 EXP, 2,490 – 6,602 G, Mini medal (steal 1/64)
  • Weak to: lightning / blast ×1.5
  • Has no effect on it: sleep, whack, confusion, fizzle, stun, poison, paralysis

Family: ??? (bosses and unique monsters)

Stats

VariantHPMPAtt.Def.Agi.EXPGoldEvas.
level 17,50025564045019063,6002,4900 %
level 168,34525571247920473,8382,8910 %
level 419,97025585153123094,6923,7070 %
level 9915,0662551,286675304168,6376,6020 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

levels 1-15

  • Elements (damage taken): lightning / blast ×1.5; fire ×0.75
  • Effects (success rate): 75%: Decelerate; 50%: Divine Intervention; 25%: Dazzle, Sap; 10%: Blunt; 5%: Charm; immune: sleep, Whack, confusion, Fizzle, stun, poison, paralysis
  • Actions: 1 or 2 actions per turn (random) — Attack 71%, “spews forth blazing fire!” 23%, critical hit 6.6%. Conditions (otherwise it picks another slot): “spews forth blazing fire!”: not if a third or more of the party has Reverse Cycle. Only once per turn for its whole group: “spews forth blazing fire!”, critical hit

levels 16-40

  • Elements (damage taken): lightning / blast ×1.5; fire ×0.75
  • Effects (success rate): 75%: Decelerate; 50%: Divine Intervention; 25%: Dazzle, Sap; 10%: Blunt; 5%: Charm; immune: sleep, Whack, confusion, Fizzle, stun, poison, paralysis
  • Actions: 2 actions per turn — Attack 41%, Party Pooper (from level 24) 23%, “spews forth blazing fire!” 19%, Hellfire (from level 33) 11%, critical hit 6.6%. Conditions (otherwise it picks another slot): “spews forth blazing fire!”: not if a third or more of the party has Reverse Cycle; Hellfire: not if a third or more of the party has Reverse Cycle. Only once per turn for its whole group: Party Pooper, “spews forth blazing fire!”, Hellfire, critical hit

levels 41-99

  • Elements (damage taken): lightning / blast ×1.5; fire ×0.75
  • Effects (success rate): 75%: Decelerate; 50%: Divine Intervention; 25%: Dazzle, Sap; 10%: Blunt; 5%: Charm; immune: sleep, Whack, confusion, Fizzle, stun, poison, paralysis
  • Actions: 3 actions per turn — Attack 27%, Party Pooper (from level 24) 23%, Hellfire (from level 33) 19%, Dark Breath (from level 48) 15%, Disruptive Wave (from level 57) 11%, critical hit 6.6%. Conditions (otherwise it picks another slot): Hellfire: not if a third or more of the party has Reverse Cycle; Dark Breath: not if a third or more of the party has Reverse Cycle. Only once per turn for its whole group: Party Pooper, Hellfire, Dark Breath, Disruptive Wave, critical hit

Items

Habitat (in-game monster list)

Grotto

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

Grottoes (treasure maps)

  • Legacy boss of “Dragonlord's Map” (levels 1 to 99, loot by level: Monsters and bosses page)
  • Map from: Greygnarl, grotto boss (5%)
Under the hood

Internal numbers (game records, one per variant): 500, 600, 601.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Mini medal : 4.

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