
Elusid
Mere mention of this paragon of perniciousness is enough to send even practised pugilists into paroxysms of panic.
This myth-enshrouded monster is the main focus of many a mad theory, but only the Almighty knows the truth of its origins...
The essentials
- Earliest in the story: Grotto boss, map quality 61-80: 17% of grottoes
- Gives: 25,500 EXP, 1,395 G, Star's suit (steal 1/64), Supernatural specs (steal 1/128)
- Weak to: earth ×1.5
- Has no effect on it: sleep, whack, confusion, poison, paralysis
Family: dragon — weapons dealing ×1.1: swords
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 4,300 | 255 | 264 | 338 | 160 | 25,500 | 1,395 | 0 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Elements (damage taken): earth ×1.5; fire, ice, wind, lightning / blast, darkness ×0.75
- Effects (success rate): 75%: Decelerate; 25%: Dazzle, Fizzle, stun, Sap, Divine Intervention; 15%: Blunt, Charm; immune: sleep, Whack, confusion, poison, paralysis
- Actions: 2 actions per turn — Psyche Up 27%, Attack 23%, Kafrizz 19%, Kacrack 15%, Kaboom 11%, Kafrizz 6.6%; after a first failure (MP or Fizzle), stops picking impossible actions. Conditions (otherwise it picks another slot): Psyche Up: if it isn't at 100 tension yet. Only once per turn for its whole group: Kafrizz, Kacrack, Kaboom, Kafrizz
Items
Habitat (in-game monster list)
Grotto
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
Grottoes (treasure maps)
- Grotto boss, map quality 61-80: 17% of grottoes
- Grotto boss, map quality 81-100: 18% of grottoes
- Grotto boss, map quality 101-120: 24% of grottoes
- Grotto boss, map quality 121-140: 29% of grottoes
- Grotto boss, map quality 201-248: 8.8% of grottoes
Under the hood
Internal numbers (game records, one per variant): 332.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Star's suit : 4 ; Supernatural specs : 5.
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DQ9 Encyclopedia
Star's suit
Supernatural specs
Sensible sandals