DQ9 Encyclopedia

Funghoul

Champigoule · no. 15 in the monster list
Everything is read from the game's code, unless stated otherwise

Flambé these foul funghi to stop them sending you to sleep with their sickly Sweet Breath.

Mushroom-like monsters who love musty, manky places, and relish rolling around in freshly fallen leaves.

The essentials

  • Earliest in the story: Western Stornway, on grass — day: 19% (24% of battles); night: 31% (36% of battles)
  • Gives: 25 EXP, 20 G, Medicinal herb (1/8), Sleeping hibiscus (1/128)
  • Weak to: fire, darkness, light ×1.25
  • Has no effect on it: fizzle

Family: plant — weapons dealing ×1.1: axes

Stats

HPMPAtt.Def.Agi.EXPGoldEvas.
22325171925200 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

  • Elements (damage taken): fire, darkness, light ×1.25
  • Effects (success rate): immune: Fizzle
  • Actions: Attack 89%, Sweet Breath 11%. Only once per turn for its whole group: Sweet Breath

Items

Habitat (in-game monster list)

Western Stornway · Eastern Stornway · Zere

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

In the field

Behaviour: does not react to the party (never chases or flees).

In each cell: share of the visible monsters in that zone, then (in brackets) share of that zone's battles it takes part in, alone or with others. “Joins”: never visible, it only comes along with the monster you touched. “In the forest”, “on the coast”…: which monsters appear depends on the ground under the hero's feet (grass, forest, coast, rocky ground, swamp…); with no detail, they appear anywhere on the map. “Starflight Express stop”, “islet”, “part”: a separate corner of the region, reached as shown. Exact figures from the game code.

PlaceDayNight
Western Stornway, on grass19% (24% of battles)31% (36% of battles)
Western Stornway, in the forest38% (42% of battles)38% (42% of battles)
Eastern Stornway, on grass or in the forestjoins 7.5% of battlesjoins 7.5% of battles
Zere – south-east part, on grass or in the forestjoins 3.6% of battles
Zere – south-east part, in the barley fieldsjoins 3.6% of battlesjoins 3.6% of battles
Under the hood

Internal numbers (game records, one per variant): 9.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Medicinal herb : 1 ; Sleeping hibiscus : 5.

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