
Gadrongo
A stalwart soul sealed in a statue and bunged into the Bowhole to test contenders in combat when the time came.
Wormwood Creekers once thought the wyrmlight bow and Gadrongo were guises of a spirit who watched over the Wyrmward.
The essentials
- Earliest in the story: The Bowhole, Wormwood Creek: Gadrongo (once)
- Gives: 12,500 EXP, 3,050 G, Ethereal stone (100%)
- Weak to: wind ×1.5
- Has no effect on it: dazzle, sleep, whack, confusion, fizzle, poison, paralysis, blunt
Family: beast — weapons dealing ×1.1: spears
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 2,000 | 255 | 206 | 214 | 138 | 12,500 | 3,050 | 0 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Elements (damage taken): wind ×1.5; darkness ×1.25; fire ×0.75; earth ×0.5
- Effects (success rate): 75%: Divine Intervention; 50%: Sap, Decelerate; 25%: stun; 10%: Charm; immune: Dazzle, sleep, Whack, confusion, Fizzle, poison, paralysis, Blunt
- Actions: Heart Breaker 27%, Attack 23%, “pounds ferociously on the ground!” 19%, Blockenspiel 15%, Burning Breath 11%, critical hit 6.6%. Only once per turn for its whole group: Heart Breaker, “pounds ferociously on the ground!”, Blockenspiel, Burning Breath, critical hit
Items
Story and quests
- The Bowhole, Wormwood Creek: Gadrongo (once)
Habitat (in-game monster list)
The Bowhole
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
Under the hood
Internal numbers (game records, one per variant): 311.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Ethereal stone : 0.
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Ethereal stone