
Goreham-Hogg
One of the Triumgorate. He sealed those who fell from the skies in cells and sucked out their power.
Was burnt to a cinder by Greygnarl's blazing breath three centuries ago, and brought back as a horrific hog.
The essentials
- Earliest in the story: Gortress, Gortress, Upover: Goreham-Hogg (once)
- Gives: 15,500 – 17,500 EXP, 0 – 3,550 G, Tough guy tattoo (100%), Densinium (100%)
- Weak to: light ×1.5
- Has no effect on it: dazzle, sleep, whack, confusion, fizzle, poison, paralysis, blunt
Family: beast — weapons dealing ×1.1: spears
Stats
| Variant | HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|---|
| Battle: Gortress, Gortress, Upover | 2,470 | 40 | 196 | 192 | 130 | 17,500 | 3,550 | 0 % |
| Battle: Realm of the Mighty, end of the story | 1,235 | 40 | 206 | 192 | 136 | 15,500 | 0 | 0 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Elements (damage taken): light ×1.5; ice ×1.25; fire ×0.75; darkness ×0.5
- Effects (success rate): 75%: Sap, Divine Intervention; 50%: Decelerate; 25%: stun; 10%: Charm; immune: Dazzle, sleep, Whack, confusion, Fizzle, poison, paralysis, Blunt
- Actions: turn 1: Attack or “gives its ball and chain a big swing and attacks.”; turn 2: Psyche Up or critical hit; turn 3: “gives its ball and chain a big swing and attacks.” or Attack (50/50, then repeats). Only once per turn for its whole group: “gives its ball and chain a big swing and attacks.”, Psyche Up, critical hit
Items
Story and quests
- Gortress, Gortress, Upover: Goreham-Hogg (once)
- Realm of the Mighty, end of the story: Goreham-Hogg (once)
Habitat (in-game monster list)
Gortress
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
Under the hood
Internal numbers (game records, one per variant): 313, 344.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Tough guy tattoo : 0 ; Densinium : 0.
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Tough guy tattoo
Densinium