DQ9 Encyclopedia

Hexagoon

Hexacorne · no. 257 in the monster list
Everything is read from the game's code, unless stated otherwise

Hideous hulk that once prowled the passages of the Hexagon, preying on travellers. The earth shakes with its every step.

Its diet consists mainly of rocks and boulders, and it loves dark places, so the Hexagon made a marvellous home.

The essentials

  • Earliest in the story: The Hexagon, Angel Falls, the Hexagon: Hexagoon (once)
  • Gives: 175 EXP, 100 G, Magic beast hide (100%)
  • No elemental weakness.
  • Has no effect on it: dazzle, sleep, whack, confusion, fizzle, poison, paralysis

Family: beast — weapons dealing ×1.1: spears

Stats

HPMPAtt.Def.Agi.EXPGoldEvas.
93183022111751000 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

  • Effects (success rate): 10%: Charm; immune: Dazzle, sleep, Whack, confusion, Fizzle, poison, paralysis
  • Actions: Attack 67%, “sends rubble raining down.” 33%. Only once per turn for its whole group: “sends rubble raining down.”

Items

Story and quests

  • The Hexagon, Angel Falls, the Hexagon: Hexagoon (once)

Habitat (in-game monster list)

The Hexagon

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

Under the hood

Internal numbers (game records, one per variant): 300.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Magic beast hide : 0.

Open in the full encyclopediasearch, filters, my collection, grotto tools