
Hexagoon
Hideous hulk that once prowled the passages of the Hexagon, preying on travellers. The earth shakes with its every step.
Its diet consists mainly of rocks and boulders, and it loves dark places, so the Hexagon made a marvellous home.
The essentials
- Earliest in the story: The Hexagon, Angel Falls, the Hexagon: Hexagoon (once)
- Gives: 175 EXP, 100 G, Magic beast hide (100%)
- No elemental weakness.
- Has no effect on it: dazzle, sleep, whack, confusion, fizzle, poison, paralysis
Family: beast — weapons dealing ×1.1: spears
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 93 | 18 | 30 | 22 | 11 | 175 | 100 | 0 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Effects (success rate): 10%: Charm; immune: Dazzle, sleep, Whack, confusion, Fizzle, poison, paralysis
- Actions: Attack 67%, “sends rubble raining down.” 33%. Only once per turn for its whole group: “sends rubble raining down.”
Items
Story and quests
- The Hexagon, Angel Falls, the Hexagon: Hexagoon (once)
Habitat (in-game monster list)
The Hexagon
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
Under the hood
Internal numbers (game records, one per variant): 300.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Magic beast hide : 0.
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DQ9 Encyclopedia
Magic beast hide