DQ9 Encyclopedia

King Godfrey

Roi Godefroi de Klenfer · no. 280 in the monster list
Everything is read from the game's code, unless stated otherwise

Spirit of Godfrey of the House of Gitt, who dozed in the depths of the Quarantomb, north-west of Coffinwell.

Planned to hand over the castle and kingship of Coffinwell when his son Godwyn came of age, but was killed before he could.

The essentials

  • Earliest in the story: Gittingham Palace, post-game, quest 145 “Mysterious Monarch”: King Godfrey (once)
  • Gives: 42,000 EXP, 4,750 G, Ruby of protection (100%)
  • Weak to: wind, light ×1.25
  • Has no effect on it: dazzle, sleep, whack, confusion, fizzle, stun, poison, paralysis

Family: ??? (bosses and unique monsters)

Stats

HPMPAtt.Def.Agi.EXPGoldEvas.
4,57525529530015942,0004,7500 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

Battle: Gittingham Palace, post-game, quest 145 “Mysterious Monarch” — pattern A

  • Elements (damage taken): wind, light ×1.25; darkness ×0.5
  • Effects (success rate): 50%: Sap, Decelerate; 25%: Divine Intervention; 15%: Blunt; 5%: Charm; immune: Dazzle, sleep, Whack, confusion, Fizzle, stun, poison, paralysis
  • Actions: 2 actions per turn — Attack 27%, Kafrizz 23%, “flings the ball from the top of its staff!” 19%, switches to pattern B 15%, Disruptive Wave 11%, Thin Air 6.6%; after a first failure (MP or Fizzle), stops picking impossible actions. Only once per turn for its whole group: Kafrizz, “flings the ball from the top of its staff!”, Disruptive Wave, Thin Air

Battle: Gittingham Palace, post-game, quest 145 “Mysterious Monarch” — pattern B

  • Actions: 2 actions per turn — Attack 33%, Kasap 23%, “flings the ball from the top of its staff!” 19%, Kacrack 15%, switches to pattern A 11%; after a first failure (MP or Fizzle), stops picking impossible actions. Conditions (otherwise it picks another slot): Kasap: if a character's defence can still go down. Only once per turn for its whole group: Kasap, “flings the ball from the top of its staff!”, Kacrack

Items

Story and quests

  • Gittingham Palace, post-game, quest 145 “Mysterious Monarch”: King Godfrey (once)

Habitat (in-game monster list)

Gittingham Palace

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

Under the hood

Internal numbers (game records, one per variant): 342, 760.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Ruby of protection : 0.

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