
Manguini
They rake their vicious claws through enemies with glee, and make use of their slim stature to sidestep strikes.
Their chins get longer and longer with age until, when they finally touch the ground, it's time for the manguini to meet its maker.
The essentials
- Earliest in the story: The Plumbed Depths – Interior - B2 — 29% (37% of battles)
- Gives: 477 EXP, 126 G, Wing of bat (1/8), Terrible tattoo (1/32)
- Weak to: light ×1.5
- Has no effect on it: fizzle
Family: demon — weapons dealing ×1.1: wands
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 108 | 11 | 112 | 114 | 117 | 477 | 126 | 4 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Elements (damage taken): light ×1.5; lightning / blast ×1.25; darkness ×0.75
- Effects (success rate): 75%: stun, poison, paralysis; 50%: sleep, Whack, confusion, Blunt, Sap, Decelerate, Charm; immune: Fizzle
- Actions: Attack 50%, “slashes with its claws!” 33%, Flailing Nails 16%. Only once per turn for its whole group: Flailing Nails, “slashes with its claws!”
Items
Habitat (in-game monster list)
The Plumbed Depths · Hermany
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
In the field
Behaviour: spots the party all around it up to 7 units, then chases it, but runs away if the leader's attack + defence exceed 3 times its own.
In each cell: share of the visible monsters in that zone, then (in brackets) share of that zone's battles it takes part in, alone or with others. “Joins”: never visible, it only comes along with the monster you touched. “In the forest”, “on the coast”…: which monsters appear depends on the ground under the hero's feet (grass, forest, coast, rocky ground, swamp…); with no detail, they appear anywhere on the map. “Starflight Express stop”, “islet”, “part”: a separate corner of the region, reached as shown. Exact figures from the game code.
| Place | Day | Night |
|---|---|---|
| The Plumbed Depths – Interior - B2 | 29% (37% of battles) | 29% (37% of battles) |
| The Plumbed Depths – Interior - B2 Graves | joins 9.9% of battles | joins 9.9% of battles |
| Hermany, on grass | 45% (52% of battles) | 30% (36% of battles) |
| Hermany, in the forest | joins 12% of battles | joins 12% of battles |
| Hermany, on the coast | joins 5.3% of battles | joins 5.3% of battles |
Grottoes (treasure maps)
- Ruins, rank 2: 20% of visible monsters, 28% of battles (quality 2-55: floors 1-4; 56-75: floors 1-4)
Under the hood
Internal numbers (game records, one per variant): 159.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Wing of bat : 1 ; Terrible tattoo : 3.
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DQ9 Encyclopedia
Wing of bat
Terrible tattoo