DQ9 Encyclopedia

Master moosifer

Maître belzébik · no. 245 in the monster list
Everything is read from the game's code, unless stated otherwise

They can tense up in an instant, and have hellishly hot halitosis. Also able to impair attack with a filthy fog.

When they know their time has come, they voyage to the valley at the end of the underworld, and calmly breathe their last.

The essentials

  • Earliest in the story: Fire, rank 12: 25% of visible monsters, 32% of battles (quality 181-200: floors 13-16; 201-220: floors 13-16; 221-248: floors 13-16)
  • Gives: 7,600 EXP, 175 G, Magic beast hide (1/8), Raging ruby (1/128)
  • Weak to: light ×1.5
  • Has no effect on it: dazzle, sleep, whack, confusion, fizzle, poison, paralysis, blunt

Family: demon — weapons dealing ×1.1: wands

Stats

HPMPAtt.Def.Agi.EXPGoldEvas.
1,056406846483087,6001750 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

  • Elements (damage taken): light ×1.5; ice ×1.25; darkness ×0.75; fire ×0.5
  • Effects (success rate): 50%: stun, Sap, Decelerate, Divine Intervention; 10%: Charm; immune: Dazzle, sleep, Whack, confusion, Fizzle, poison, paralysis, Blunt
  • Actions: 1 or 2 actions per turn (random) — turn 1: Attack or “spews forth blazing fire!”; turn 2: “raises its tension higher and higher.” or Air Pollution; turn 3: Attack (50/50, then repeats). Only once per turn for its whole group: “spews forth blazing fire!”, “raises its tension higher and higher.”, Air Pollution

Items

Habitat (in-game monster list)

Grotto

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

Grottoes (treasure maps)

  • Fire, rank 12: 25% of visible monsters, 32% of battles (quality 181-200: floors 13-16; 201-220: floors 13-16; 221-248: floors 13-16)
Under the hood

Internal numbers (game records, one per variant): 238.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Magic beast hide : 1 ; Raging ruby : 5.

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