
Master moosifer
They can tense up in an instant, and have hellishly hot halitosis. Also able to impair attack with a filthy fog.
When they know their time has come, they voyage to the valley at the end of the underworld, and calmly breathe their last.
The essentials
- Earliest in the story: Fire, rank 12: 25% of visible monsters, 32% of battles (quality 181-200: floors 13-16; 201-220: floors 13-16; 221-248: floors 13-16)
- Gives: 7,600 EXP, 175 G, Magic beast hide (1/8), Raging ruby (1/128)
- Weak to: light ×1.5
- Has no effect on it: dazzle, sleep, whack, confusion, fizzle, poison, paralysis, blunt
Family: demon — weapons dealing ×1.1: wands
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 1,056 | 40 | 684 | 648 | 308 | 7,600 | 175 | 0 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Elements (damage taken): light ×1.5; ice ×1.25; darkness ×0.75; fire ×0.5
- Effects (success rate): 50%: stun, Sap, Decelerate, Divine Intervention; 10%: Charm; immune: Dazzle, sleep, Whack, confusion, Fizzle, poison, paralysis, Blunt
- Actions: 1 or 2 actions per turn (random) — turn 1: Attack or “spews forth blazing fire!”; turn 2: “raises its tension higher and higher.” or Air Pollution; turn 3: Attack (50/50, then repeats). Only once per turn for its whole group: “spews forth blazing fire!”, “raises its tension higher and higher.”, Air Pollution
Items
Habitat (in-game monster list)
Grotto
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
Grottoes (treasure maps)
- Fire, rank 12: 25% of visible monsters, 32% of battles (quality 181-200: floors 13-16; 201-220: floors 13-16; 221-248: floors 13-16)
Under the hood
Internal numbers (game records, one per variant): 238.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Magic beast hide : 1 ; Raging ruby : 5.
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DQ9 Encyclopedia
Magic beast hide
Raging ruby