
Moai minstrel
Those facing these po-faced Pierrots should overcome the urge to laugh — a clout with Kamikazee just isn't funny.
Their face paint is put on by boa bishops, who say it brings victory. Their real faces are rather handsome.
The essentials
- Earliest in the story: Caves, rank 8: 18% of visible monsters, 24% of battles (quality 101-120: floors 9-12; 121-140: floors 9-14; 141-180: floors 5-16; 181-200: floors 1-12; 201-220: floors 1-4)
- Gives: 5,880 EXP, 103 G, Narspicious (1/32), Witch's hat (1/64)
- Weak to: wind ×1.25
- Has no effect on it: dazzle, whack, fizzle, stun, poison, paralysis
Family: material — weapons dealing ×1.1: hammers
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 518 | 20 | 368 | 567 | 206 | 5,880 | 103 | 0 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Elements (damage taken): wind ×1.25; earth ×0.75
- Effects (success rate): 50%: sleep, confusion, Blunt, Sap, Decelerate, Divine Intervention; 10%: Charm; immune: Dazzle, Whack, Fizzle, stun, poison, paralysis
- Actions: Attack 40%, Kamikazee 27%, “makes a funny face!” 19%, Gritty Ditty 15%. Conditions (otherwise it picks another slot): Kamikazee: only below a third of its HP; Gritty Ditty: if an ally's attack can still go up. Only once per turn for its whole group: Kamikazee, “makes a funny face!”, Gritty Ditty
Items
Habitat (in-game monster list)
Grotto
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
Grottoes (treasure maps)
- Caves, rank 8: 18% of visible monsters, 24% of battles (quality 101-120: floors 9-12; 121-140: floors 9-14; 141-180: floors 5-16; 181-200: floors 1-12; 201-220: floors 1-4)
- Caves, rank 9: joins 5.8% of battles (quality 121-140: floors 13-14; 141-180: floors 9-16; 181-200: floors 1-16; 201-220: floors 1-8; 221-248: floors 1-4)
- Water, rank 8: 25% of visible monsters, 33% of battles (quality 101-120: floors 9-12; 121-140: floors 9-14; 141-180: floors 5-16; 181-200: floors 1-12; 201-220: floors 1-4)
- Water, rank 9: 18% of visible monsters, 26% of battles (quality 121-140: floors 13-14; 141-180: floors 9-16; 181-200: floors 1-16; 201-220: floors 1-8; 221-248: floors 1-4)
- Water, rank 10: joins 6.5% of battles (quality 141-180: floors 13-16; 181-200: floors 5-16; 201-220: floors 5-12; 221-248: floors 5-8)
Under the hood
Internal numbers (game records, one per variant): 245.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Narspicious : 3 ; Witch's hat : 4.
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DQ9 Encyclopedia
Narspicious
Witch's hat