DQ9 Encyclopedia

Pandora's box

Boîte de Pandore · no. 234 in the monster list
Everything is read from the game's code, unless stated otherwise

Countless careless kids have fallen foul of these cruel casks, which are inured against ice and wind attacks.

They love to spend their days off lolling around on the ground with their lids open, lapping up the sun and airing their insides.

The essentials

  • Earliest in the story: Trapped blue chest, chest rank B: 5% of chests
  • Gives: 5,990 EXP, 600 G, Mini medal (1/8), Gold bar (1/128)
  • Weak to: wind, light ×1.5
  • Has no effect on it: sleep, whack, fizzle, poison, paralysis

Family: material — weapons dealing ×1.1: hammers

Stats

HPMPAtt.Def.Agi.EXPGoldEvas.
86896236234075,9906002 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

  • Elements (damage taken): wind, light ×1.5; ice, darkness ×0.5
  • Effects (success rate): 200%: Drain Magic; 50%: Dazzle, confusion, stun, Blunt, Sap, Decelerate, Divine Intervention; 10%: Charm; immune: sleep, Whack, Fizzle, poison, paralysis
  • Actions: 1 or 2 actions per turn (random) — Attack 44%, Whack 27%, Drain Magic 19%, critical hit 11%. Conditions (otherwise it picks another slot): Whack: only on a character without Bounce; Attack: not while Dazzled, and only on a character whose defence is below twice its attack; Drain Magic: on a character with MP and no Bounce. Only once per turn for its whole group: Whack, Drain Magic, critical hit

Items

Habitat (in-game monster list)

Grotto

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

Grottoes (treasure maps)

  • Trapped blue chest, chest rank B: 5% of chests
  • Trapped blue chest, chest rank A: 10% of chests
  • Trapped blue chest, chest rank S: 15% of chests
Under the hood

Internal numbers (game records, one per variant): 40.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Mini medal : 1 ; Gold bar : 5.

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