
Platinum king jewel
The unrivalled experience of besting these hard-to-hit, Dazzle-dispensing diamonds makes them a dream come true.
They spend their days off with their metal king slime mates, gazing rapt at their reflections in their buddies' bulbous bodies.
The essentials
- Earliest in the story: Ruins, rank 12: 5.5% of visible monsters, 6.2% of battles (quality 181-200: floors 13-16; 201-220: floors 13-16; 221-248: floors 13-16)
- Gives: 240,000 EXP, 1,000 G, Platinum ore (1/8), Seed of skill (1/256)
- No elemental weakness.
- It runs away: 33% of its actions: hit fast.
- Has no effect on it: dazzle, sleep, whack, confusion, fizzle, stun, poison, paralysis, blunt, sap, decelerate, divine intervention
Family: slime
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 20 | 20 | 356 | 546 | 505 | 240,000 | 1,000 | 2 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
Other variant
- Effects (success rate): 5%: Charm; immune: Dazzle, sleep, Whack, confusion, Fizzle, stun, poison, paralysis, Blunt, Sap, Decelerate, Divine Intervention
- Actions: Attack 50%, Flee 33%, Dazzle 17%; may pick an action without enough MP, or a spell while Fizzled (wasted turn). Only once per turn for its whole group: Dazzle
Other variant (2)
- Effects (success rate): 5%: Charm; immune: Dazzle, sleep, Whack, confusion, Fizzle, stun, poison, paralysis, Blunt, Sap, Decelerate, Divine Intervention
- Actions: Attack 62%, Flee 23%, Dazzle 15%; may pick an action without enough MP, or a spell while Fizzled (wasted turn). Only once per turn for its whole group: Dazzle
Items
Habitat (in-game monster list)
Grotto
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
Grottoes (treasure maps)
- Ruins, rank 12: 5.5% of visible monsters, 6.2% of battles (quality 181-200: floors 13-16; 201-220: floors 13-16; 221-248: floors 13-16)
- Ice, rank 12: joins 2% of battles (quality 181-200: floors 13-16; 201-220: floors 13-16; 221-248: floors 13-16)
Under the hood
Internal numbers (game records, one per variant): 242, 296.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Platinum ore : 1 ; Seed of skill : 6.
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DQ9 Encyclopedia
Platinum ore
Seed of skill