DQ9 Encyclopedia

Rashaverak

Rashaverak · no. 244 in the monster list
Everything is read from the game's code, unless stated otherwise

Worryingly weighty wyrms whose sheer size will shock anyone not sufficiently impressed by their spine-chilling strength.

Should day suddenly turn to night, turn a wary eye to the skies — it could be a company of rampaging rashaveraks.

The essentials

  • Earliest in the story: Fire, rank 11: 22% of visible monsters, 27% of battles (quality 181-200: floors 9-16; 201-220: floors 9-16; 221-248: floors 9-12)
  • Gives: 6,600 EXP, 36 G, Dragon scale (1/8), Brighten rock (1/64)
  • Weak to: wind ×1.5
  • Has no effect on it: sleep, whack, fizzle, stun, paralysis

Family: dragon — weapons dealing ×1.1: swords

Stats

HPMPAtt.Def.Agi.EXPGoldEvas.
1,12430707604986,600360 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

  • Elements (damage taken): wind ×1.5; fire ×0.5
  • Effects (success rate): 75%: Dazzle, poison, Decelerate, Divine Intervention; 50%: confusion, Blunt, Sap; 10%: Charm; immune: sleep, Whack, Fizzle, stun, paralysis
  • Actions: Attack 83%, “calls for backup.” 11%, Burning Breath 6.6%. Conditions (otherwise it picks another slot): “calls for backup.”: if it's alone; Burning Breath: if a character isn't paralysed yet, and under a third has Reverse Cycle. Only once per turn for its whole group: “calls for backup.”, Burning Breath

Items

Habitat (in-game monster list)

Grotto

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

Grottoes (treasure maps)

  • Fire, rank 11: 22% of visible monsters, 27% of battles (quality 181-200: floors 9-16; 201-220: floors 9-16; 221-248: floors 9-12)
  • Fire, rank 12: 21% of visible monsters, 28% of battles (quality 181-200: floors 13-16; 201-220: floors 13-16; 221-248: floors 13-16)
Under the hood

Internal numbers (game records, one per variant): 171.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Dragon scale : 1 ; Brighten rock : 4.

Open in the full encyclopediasearch, filters, my collection, grotto tools