DQ9 Encyclopedia

She-slime

Gluante · no. 14 in the monster list
Everything is read from the game's code, unless stated otherwise

These slimes are the result of a rare genetic mutation, and are also known as “don't-often-see-slimes”.

They're bitter rivals of standard slimes, who they match for shape, size and colour, but can't beat as far as fan base goes.

The essentials

  • Earliest in the story: Western Stornway, on grass — day: 19% (19% of battles); night: 31% (36% of battles)
  • Gives: 20 EXP, 22 G, Medicinal herb (1/8), Slimedrop (1/8)
  • Weak to: darkness, light ×1.25
  • It runs away: 34% of its actions: hit fast.
  • Has no effect on it: fizzle

Family: slime

Stats

HPMPAtt.Def.Agi.EXPGoldEvas.
19423182520220 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

  • Elements (damage taken): darkness, light ×1.25
  • Effects (success rate): immune: Fizzle
  • Actions: Attack 66%, Flee 34%. Conditions (otherwise it picks another slot): Flee: only if the party is three times stronger (attack + defence)

Items

Habitat (in-game monster list)

Western Stornway · Eastern Stornway · Zere · Angel Falls

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

In the field

Behaviour: spots the party in front of it (45°) up to 3.5 units, then chases it, but runs away if the leader's attack + defence exceed 3 times its own.

In each cell: share of the visible monsters in that zone, then (in brackets) share of that zone's battles it takes part in, alone or with others. “Joins”: never visible, it only comes along with the monster you touched. “In the forest”, “on the coast”…: which monsters appear depends on the ground under the hero's feet (grass, forest, coast, rocky ground, swamp…); with no detail, they appear anywhere on the map. “Starflight Express stop”, “islet”, “part”: a separate corner of the region, reached as shown. Exact figures from the game code.

PlaceDayNight
Western Stornway, on grass19% (19% of battles)31% (36% of battles)
Western Stornway, in the forestjoins 3.9% of battlesjoins 3.9% of battles
Eastern Stornway, on grass or in the forest33% (39% of battles)33% (39% of battles)
Eastern Stornway, on the coastjoins 8.4% of battlesjoins 8.4% of battles
Zere – south-east part, on grass or in the forestjoins 3.6% of battles
Angel Falls (Starflight Express stop, “Slime Hill”) – to the north of the region, Starflight Express onlyjoins 25% of battlesjoins 25% of battles
Under the hood

Internal numbers (game records, one per variant): 2.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Medicinal herb : 1 ; Slimedrop : 1.

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