
She-slime
These slimes are the result of a rare genetic mutation, and are also known as “don't-often-see-slimes”.
They're bitter rivals of standard slimes, who they match for shape, size and colour, but can't beat as far as fan base goes.
The essentials
- Earliest in the story: Western Stornway, on grass — day: 19% (19% of battles); night: 31% (36% of battles)
- Gives: 20 EXP, 22 G, Medicinal herb (1/8), Slimedrop (1/8)
- Weak to: darkness, light ×1.25
- It runs away: 34% of its actions: hit fast.
- Has no effect on it: fizzle
Family: slime
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 19 | 4 | 23 | 18 | 25 | 20 | 22 | 0 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Elements (damage taken): darkness, light ×1.25
- Effects (success rate): immune: Fizzle
- Actions: Attack 66%, Flee 34%. Conditions (otherwise it picks another slot): Flee: only if the party is three times stronger (attack + defence)
Items
Habitat (in-game monster list)
Western Stornway · Eastern Stornway · Zere · Angel Falls
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
In the field
Behaviour: spots the party in front of it (45°) up to 3.5 units, then chases it, but runs away if the leader's attack + defence exceed 3 times its own.
In each cell: share of the visible monsters in that zone, then (in brackets) share of that zone's battles it takes part in, alone or with others. “Joins”: never visible, it only comes along with the monster you touched. “In the forest”, “on the coast”…: which monsters appear depends on the ground under the hero's feet (grass, forest, coast, rocky ground, swamp…); with no detail, they appear anywhere on the map. “Starflight Express stop”, “islet”, “part”: a separate corner of the region, reached as shown. Exact figures from the game code.
| Place | Day | Night |
|---|---|---|
| Western Stornway, on grass | 19% (19% of battles) | 31% (36% of battles) |
| Western Stornway, in the forest | joins 3.9% of battles | joins 3.9% of battles |
| Eastern Stornway, on grass or in the forest | 33% (39% of battles) | 33% (39% of battles) |
| Eastern Stornway, on the coast | joins 8.4% of battles | joins 8.4% of battles |
| Zere – south-east part, on grass or in the forest | joins 3.6% of battles | |
| Angel Falls (Starflight Express stop, “Slime Hill”) – to the north of the region, Starflight Express only | joins 25% of battles | joins 25% of battles |
Under the hood
Internal numbers (game records, one per variant): 2.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Medicinal herb : 1 ; Slimedrop : 1.
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Medicinal herb
Slimedrop