DQ9 Encyclopedia

Shivery shrubbery

Cryofolia · no. 125 in the monster list
Everything is read from the game's code, unless stated otherwise

They go around in gangs trying to turn the world to ice by stealing MP with Drain Magic and using it to cast Crackle.

Ice crystal critters with an insatiable lust for life, they try to live fast before they die young in the spring thaw.

The essentials

  • Earliest in the story: Snowberia — day: 9.1% (9.1% of battles); night: 21% (28% of battles)
  • Gives: 680 EXP, 98 G, Ice crystal (1/32), Narspicious (1/64)
  • Weak to: fire, light ×1.5
  • Has no effect on it: poison

Family: elemental

Stats

HPMPAtt.Def.Agi.EXPGoldEvas.
811496991026809825 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

  • Elements (damage taken): fire, light ×1.5; darkness ×0.75; ice ×0.5
  • Effects (success rate): 200%: Drain Magic; 75%: Dazzle, sleep, Whack, Fizzle, stun, Blunt, Divine Intervention; 50%: confusion, paralysis, Sap, Decelerate; 25%: Charm; immune: poison
  • Actions: Attack 50%, “calls for backup.” 17%, Drain Magic 17%, Crackle 16%; may pick an action without enough MP, or a spell while Fizzled (wasted turn). Only once per turn for its whole group: Drain Magic, Crackle

Items

Habitat (in-game monster list)

Snowberia · Snowberian Coast

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

In the field

Behaviour: spots the party all around it up to 7 units, then chases it, but runs away if the leader's attack + defence exceed 3 times its own.

In each cell: share of the visible monsters in that zone, then (in brackets) share of that zone's battles it takes part in, alone or with others. “Joins”: never visible, it only comes along with the monster you touched. “In the forest”, “on the coast”…: which monsters appear depends on the ground under the hero's feet (grass, forest, coast, rocky ground, swamp…); with no detail, they appear anywhere on the map. “Starflight Express stop”, “islet”, “part”: a separate corner of the region, reached as shown. Exact figures from the game code.

PlaceDayNight
Snowberia9.1% (9.1% of battles)21% (28% of battles)
Snowberian Coast33% (42% of battles)33% (42% of battles)

Grottoes (treasure maps)

  • Ice, rank 3: 20% of visible monsters, 28% of battles (quality 2-55: floors 1-4; 56-75: floors 1-6; 76-100: floors 1-4)
Under the hood

Internal numbers (game records, one per variant): 232.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Ice crystal : 3 ; Narspicious : 4.

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