DQ9 Encyclopedia

Tantamount

Tempétalon · no. 239 in the monster list
Everything is read from the game's code, unless stated otherwise

These heavenly horses lash out with Lightning Storm, sometimes strike twice, and read the battlefield like a book.

Some believe that the moon's craters are made by tantamounts' flaming manes as they gallop across the night sky.

The essentials

  • Earliest in the story: Fire, rank 8: 21% of visible monsters, 29% of battles (quality 101-120: floors 9-12; 121-140: floors 9-14; 141-180: floors 5-16; 181-200: floors 1-12; 201-220: floors 1-4)
  • Gives: 4,600 EXP, 167 G, Horse manure (1/16), Friendly fan (1/256)
  • Weak to: ice ×1.5
  • Has no effect on it: dazzle, whack, decelerate

Family: beast — weapons dealing ×1.1: spears

Stats

HPMPAtt.Def.Agi.EXPGoldEvas.
1,056603583883384,6001672 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

  • Elements (damage taken): ice ×1.5; lightning / blast ×0.75; fire ×0.5
  • Effects (success rate): 75%: stun, Blunt, Sap, Divine Intervention; 50%: sleep, confusion, Fizzle, poison, paralysis; 5%: Charm; immune: Dazzle, Whack, Decelerate
  • Actions: 1 action on odd turns, 2 on even turns — Attack 75%, Lightning Storm 15%, Body Slam 11%. Conditions (otherwise it picks another slot): Attack: not while Dazzled, and only on a character whose defence is below twice its attack; Body Slam: only below half its HP. Only once per turn for its whole group: Lightning Storm, Body Slam

Items

Habitat (in-game monster list)

Grotto

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

Grottoes (treasure maps)

  • Fire, rank 8: 21% of visible monsters, 29% of battles (quality 101-120: floors 9-12; 121-140: floors 9-14; 141-180: floors 5-16; 181-200: floors 1-12; 201-220: floors 1-4)
  • Fire, rank 9: 21% of visible monsters, 26% of battles (quality 121-140: floors 13-14; 141-180: floors 9-16; 181-200: floors 1-16; 201-220: floors 1-8; 221-248: floors 1-4)
  • Fire, rank 10: joins 5% of battles (quality 141-180: floors 13-16; 181-200: floors 5-16; 201-220: floors 5-12; 221-248: floors 5-8)
Under the hood

Internal numbers (game records, one per variant): 214.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Horse manure : 2 ; Friendly fan : 6.

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