DQ9 Encyclopedia

White trigertaur

Hippotigre blanc · no. 130 in the monster list
Everything is read from the game's code, unless stated otherwise

Monstrous masters of ice who are super-skilled with their icicle-like spears, and also adept at using Thin Air.

Ex-tigers who attain eternal life by pledging allegiance to the brrearthenwarriors, they sow snowstorms wherever they step.

The essentials

  • Earliest in the story: Snowberia — day: joins 7.1% of battles; night: no
  • Gives: 940 EXP, 167 G, Horse manure (1/16), Seed of deftness (1/256)
  • Weak to: fire ×1.25
  • Has no effect on it: whack, fizzle

Family: beast — weapons dealing ×1.1: spears

Stats

HPMPAtt.Def.Agi.EXPGoldEvas.
128101301351169401672 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

  • Elements (damage taken): fire ×1.25; ice, wind ×0.75
  • Effects (success rate): 75%: Dazzle, confusion, stun, Blunt, Sap, Decelerate; 50%: sleep, paralysis; 25%: Charm; immune: Whack, Fizzle
  • Actions: Attack 64%, “slings a huge spear of ice!” 19%, “is being provocative.” 11%, Thin Air 6.6%. Only once per turn for its whole group: “slings a huge spear of ice!”, “is being provocative.”, Thin Air

Items

Habitat (in-game monster list)

Snowberia · Cringle Coast

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

In the field

Behaviour: spots the party in front of it (45°) up to 3.5 units, then chases it, but runs away if the leader's attack + defence exceed 3 times its own.

In each cell: share of the visible monsters in that zone, then (in brackets) share of that zone's battles it takes part in, alone or with others. “Joins”: never visible, it only comes along with the monster you touched. “In the forest”, “on the coast”…: which monsters appear depends on the ground under the hero's feet (grass, forest, coast, rocky ground, swamp…); with no detail, they appear anywhere on the map. “Starflight Express stop”, “islet”, “part”: a separate corner of the region, reached as shown. Exact figures from the game code.

PlaceDayNight
Snowberiajoins 7.1% of battles
Cringle Coast, on snow or in the forest56% (61% of battles)56% (60% of battles)
Cringle Coast, on the coastjoins 13% of battlesjoins 18% of battles

Grottoes (treasure maps)

  • Ice, rank 3: 20% of visible monsters, 26% of battles (quality 2-55: floors 1-4; 56-75: floors 1-6; 76-100: floors 1-4)
  • Ice, rank 4: 20% of visible monsters, 29% of battles (quality 56-75: floors 1-6; 76-100: floors 1-8; 101-120: floors 1-4; 121-140: floors 1-4)
Under the hood

Internal numbers (game records, one per variant): 165.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Horse manure : 2 ; Seed of deftness : 6.

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