DQ9 Encyclopedia

Gortress

Morteresse · Dungeons and towers
Everything is read from the game's code, unless stated otherwise

The essentials

  • 1 shop · 13 furniture · 2 story items
  • Maps with the chests, pots and barrels: “Maps” section.

Shops

On the spot from: the wyrmlight bow opens the way to Upover; until: Celestrians freed, off with Sterling on the Starflight Express

Pots, barrels, wardrobes

SpotFurnitureLvNo.
Interior - B1barrel101
Cells - Stairspot81
Interior - Lv 1barrel71
Interior - Lv 1barrel41
Interior - B1barrel41
Interior - Lv 1pot31
Interior - B1barrel31
Exterior - Cellspot31
Cells - Stairspot21
Interior - Lv 1pot21
Exterior - Cellspot11
on the spotpot02

contents by level: Pots, barrels, wardrobes page

Story gifts and items

  • Mini medal — Cells - Stairs (from: the wyrmlight bow opens the way to Upover)
  • Ultimate key — Interior - Lv 1 (from: the breakout begins (Gortress); until: Celestrians freed, off with Sterling on the Starflight Express)

Story and quest battles

  • Gortress, Upover: Lethal armour (once)
  • Gortress, Upover: Goreham-Hogg (once)

Travel and field items

  • Zoom and chimaera wing destination
  • Chimaera wing, Zoom: usable here: Exterior - Cells, outside; elsewhere, the party bumps its head on the ceiling
  • Holy water, Vanish, restoring HP / MP while walking: no
  • Sterling's whistle: the Starflight Express comes here: outside
  • A story scene here blocks Zoom, Evac, chimaera wing and Evac-u-bell (chapter 14: Gortress, Upover)

Detailed rules: Items → Stats and effects → Equipment effects

Maps

Red chest (numbered)Blue chest (numbered)PotBarrel

Gortress
Map: Gortress
Cells - Stairs
Map: Cells - Stairs
Interior - Lv 1
Map: Interior - Lv 1
Interior - B1
Map: Interior - B1

In-game mini-maps; positions read from the chest data (treasure.nsarc).

Under the hood

Codes of the maps shown: S07, S07M01, S07M04, S07M06 (mini-maps minimap.gp2 <code>.bmmp / .obg; chests treasure.nsarc).

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