DQ9 Encyclopedia
109

Elementary Training

Entraînement élément
Everything is read from the game's code, unless stated otherwise

The essentials

  1. Take the quest: Alltrades Abbey – Interior Lv 1 (from: Starflight Express obtained (back to the world below))
  2. The request: Windy at Alltrades Abbey says you must use the Fource of Mother Nature if you want to join the great fellowship of the armamentalists. He wants you to erect a Wizard Ward before defeating two metal slimes in battle.
  3. Japanese version: 3 are needed instead of 2. Game versions
  4. Find: what the request names
    • Metal slime — Earliest: Quarantomb – Interior - Lv 1 — 6.2% (7.7% of battles)
  5. Reward (first time):
    no item reward
  6. Unlocks: 110 · Fource In the Field
Quest 109

Windy at Alltrades Abbey says you must use the Fource of Mother Nature if you want to join the great fellowship of the armamentalists. He wants you to erect a Wizard Ward before defeating two metal slimes in battle.

Where to get it

Alltrades Abbey – Interior Lv 1

When and requirements

from: Starflight Express obtained (back to the world below)

Reward (first time)

no item reward

Quest completed (game text)

You passed Windy's challenge easy-breezy, and you're now versatile enough to venture into the armamentalist vocation! You'll be able to undergo the next part of your training once you hit level fifteen.

Under the hood

Internal quest number: 27 (scenario/questorder3.bin, entry 102); the number shown (109) is the in-game list's.

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