
Cheeky tiki
With their dazzling defensive dexterity, these selfless souls often step in to protect their pals. Wallop 'em one by one.
Controversy rages in the world of zoology as to whether they're giant masks or winged mammals with widespread arms.
The essentials
- Earliest in the story: Gerzuun — 29% (35% of battles)
- Gives: 660 EXP, 100 G, Fresh water (1/16), Magic shield (1/128)
- Weak to: fire ×2
- Has no effect on it: fizzle, poison
Family: material — weapons dealing ×1.1: hammers
Stats
| HP | MP | Att. | Def. | Agi. | EXP | Gold | Evas. |
|---|---|---|---|---|---|---|---|
| 117 | 9 | 107 | 127 | 100 | 660 | 100 | 8 % |
HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.
Resistances and actions
- Elements (damage taken): fire ×2
- Effects (success rate): 75%: stun, Blunt, Sap, Decelerate; 50%: sleep, confusion; 35%: Charm; 25%: paralysis; immune: Fizzle, poison
- Actions: Attack 40%, Psyche Up 33%, Whipping Boy 27%. Conditions (otherwise it picks another slot): Whipping Boy: if it has at least half its HP and an ally isn't protected; Psyche Up: if it isn't at 100 tension yet. Only once per turn for its whole group: Whipping Boy
Items
Habitat (in-game monster list)
Gerzuun · Khaalag Coast
In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.
In the field
Behaviour: does not react to the party (never chases or flees).
In each cell: share of the visible monsters in that zone, then (in brackets) share of that zone's battles it takes part in, alone or with others. “Joins”: never visible, it only comes along with the monster you touched. “In the forest”, “on the coast”…: which monsters appear depends on the ground under the hero's feet (grass, forest, coast, rocky ground, swamp…); with no detail, they appear anywhere on the map. “Starflight Express stop”, “islet”, “part”: a separate corner of the region, reached as shown. Exact figures from the game code.
| Place | Day | Night |
|---|---|---|
| Gerzuun | 29% (35% of battles) | 29% (35% of battles) |
| Gerzuun – Interior - B1 | 15% (18% of battles) | 15% (18% of battles) |
| Khaalag Coast | joins 9.3% of battles |
Under the hood
Internal numbers (game records, one per variant): 97.
Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Fresh water : 2 ; Magic shield : 5.
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DQ9 Encyclopedia
Fresh water
Magic shield