DQ9 Encyclopedia

Great gruffon

Grand escogriffon · no. 129 in the monster list
Everything is read from the game's code, unless stated otherwise

Thick fur means the cold doesn't concern them, and great might makes them formidable when they muster their strength.

Brigadiers of the brrearthenwarriors' battalions, they patrol icy parts, checking that they're chilly enough.

The essentials

  • Earliest in the story: Snowberia — day: 23% (31% of battles); night: 11% (19% of battles)
  • Gives: 1,180 EXP, 126 G, Wing of bat (1/8), Fur poncho (1/64)
  • Weak to: lightning / blast ×1.5
  • Has no effect on it: fizzle

Family: demon — weapons dealing ×1.1: wands

Stats

HPMPAtt.Def.Agi.EXPGoldEvas.
15012120120701,1801260 %

HP from the game's record: in battle, each monster gets a roll between 80 and 100% of it (rounded); MP is full.

Resistances and actions

  • Elements (damage taken): lightning / blast ×1.5; fire, light ×1.25; darkness ×0.75; ice ×0.5
  • Effects (success rate): 75%: stun, Blunt, Sap, Decelerate; 50%: Dazzle, Whack, confusion, paralysis; 35%: Charm; immune: Fizzle
  • Actions: Attack 64%, Psyche Up 19%, “is in a gruff!” 11%, critical hit 6.6%. Conditions (otherwise it picks another slot): Psyche Up: if it isn't at 100 tension yet. Only once per turn for its whole group: “is in a gruff!”, critical hit

Items

Habitat (in-game monster list)

Snowberia · Cringle Coast · Ocean

In the game, a defeated monster's entry names one of these places as soon as you have visited it, even if you never defeated that monster there; otherwise “?????????” (checked in game). The first two are named, “Etc.” for the third.

In the field

Behaviour: does not react to the party (never chases or flees).

In each cell: share of the visible monsters in that zone, then (in brackets) share of that zone's battles it takes part in, alone or with others. “Joins”: never visible, it only comes along with the monster you touched. “In the forest”, “on the coast”…: which monsters appear depends on the ground under the hero's feet (grass, forest, coast, rocky ground, swamp…); with no detail, they appear anywhere on the map. “Starflight Express stop”, “islet”, “part”: a separate corner of the region, reached as shown. Exact figures from the game code.

PlaceDayNight
Snowberia23% (31% of battles)11% (19% of battles)
Cringle Coast, on snow or in the forest22% (22% of battles)22% (22% of battles)
Cringle Coast, on the coastjoins 10% of battlesjoins 9.4% of battles
Ocean, zone 3 (edges)28% of battles28% of battles

Grottoes (treasure maps)

  • Ice, rank 4: 20% of visible monsters, 27% of battles (quality 56-75: floors 1-6; 76-100: floors 1-8; 101-120: floors 1-4; 121-140: floors 1-4)
  • Water, rank 3: 20% of visible monsters, 29% of battles (quality 2-55: floors 1-4; 56-75: floors 1-6; 76-100: floors 1-4)
Under the hood

Internal numbers (game records, one per variant): 162.

Drop codes (prm/mon_btldata, bytes +2 and +3; 0 = 100%, otherwise 1/2^(code + 2), 7 = none): Wing of bat : 1 ; Fur poncho : 4.

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