Shops
One shop per row, with its actual prices (as the game computes them: the item's base price × the shop's percentage, 500% at the Gortress and the Dourbridge trader). The “Open” column tells from which point of the story the merchant is there (read from the game's character placements). Cap'n Max Meddlin trades items for mini medals. For an item's cheapest shop, open its card.
Shops and items Read in the code
Mini medals Read in the code
| Mini medals | Item | Type |
|---|---|---|
| 3 | Prayer ring | repeatable |
| 5 | Elfin elixir | repeatable |
| 8 | Saint's ashes | repeatable |
| 10 | Reset stone | repeatable |
| 15 | Orichalcum | repeatable |
| 20 | Pixie boots | repeatable |
| 4 | Thief's key | reward tier (once) |
| 8 | Mercury's bandana | reward tier (once) |
| 13 | Bunny suit | reward tier (once) |
| 18 | Jolly roger jumper | reward tier (once) |
| 25 | Transparent tights | reward tier (once) |
| 32 | Miracle sword | reward tier (once) |
| 40 | Sacred armour | reward tier (once) |
| 50 | Meteorite bracer | reward tier (once) |
| 62 | Rusty helmet | reward tier (once) |
| 80 | Dragon robe | reward tier (once) |
How it works: Buying and selling prices
The essentials
An item almost always sells back for half price: the buying price is 2 × the selling price. The Gortress and the Dourbridge trader (post-game) charge five times as much.
Every item has a resale price. The base buying price is either written as is (4 items) or computed from the resale price:
- 2 × resale (731 items); 2 × resale + 1 (chimaera wing, bandana…); 2 × resale − 1 (leather whip, leather hat); 10 × resale (starting gear, guest outfits).
- In a shop: base price × the shop's percentage ÷ 100 (100% everywhere, 500% at the Gortress and the Dourbridge trader).
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