6. Alltrades Abbey and the Tower of Trades
Jack of Alltrades was given a fruit (Alltrades Abbey)
- Alltrades Abbey is north-east of the Newid Isle stop. At the entrance, a scene: the Abbot, who changes vocations, has vanished.
- Talk to the priest at the back of the abbey (north): the Abbot vanished after an adventurer gave him a fruit of light.
The game's own summary
While searching for the fyggs in the Protectorate, your hero has arrived at Alltrades Abbey, a place where adventurers can change their vocations. However, the master of ceremonies, Abbot Jack, has mysteriously disappeared.
While searching for the fyggs in the Protectorate, your hero has arrived at Alltrades Abbey, a place where adventurers can change their vocations. However, the master of ceremonies, Abbot Jack, has mysteriously disappeared after receiving a shining fruit from someone hoping to be granted a change of vocation.
Stella suspects the Abbot ate the fygg
- Question the abbey's visitors, downstairs included (the man and the woman sitting at the bar): Stella suspects the Abbot ate the fygg.
The game's own summary
Your hero spoke to everyone at Alltrades Abbey in the hope of discovering something about the missing fyggs. He has decided to tell one of the abbey's priests about Stella's theory that something happened to Abbot Jack as a result of eating the fygg he was given.
The Abbot went to the Tower of Trades
- Go back to the northern priest and tell him Stella's theory: he sends you to fetch the Abbot from the Tower of Trades to the east, and teaches you the “Bow” party trick, which opens the tower door.
The game's own summary
Your hero told a priest at Alltrades Abbey about the almighty power of the fyggs, and has been asked to go to look for Abbot Jack in the Tower of Trades to the east. The priest has taught your hero a special bow needed to open the door to the tower.
Fight against the Master of Nu'un (Tower of Trades)
- In front of the tower door (it has no keyhole), perform the “Bow” party trick (pick it from your party tricks).
- Climb the seven floors. On the 7th, the shining gate to the north leads to the ceremony hall: the Abbot, transformed by the fygg, attacks you.
Master of Nu'un defeated (Tower of Trades)
- Defeat the Master of Nu'un. The ashamed Abbot goes back to the abbey and leaves you the Fygg.
The game's own summary
Your hero defeated the Master of Nu'un — Abbot Jack of Alltrades in monster form — at the top of the Tower of Trades. Repenting his greedy lust for power, Abbot Jack returned to the abbey, leaving your hero the proud possessor of fygg!
◀ 5. Back to the Observatory7. Porth Llaffan, Tywll Cave and Cuddiedig Cliff ▶
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DQ9 Encyclopedia
Master of Nu'un