2. Angel Falls, the Mountain Pass and the Hexagon
Waking up at the Angel Falls inn (Ivor wants you)
- You wake up at Erinn's house in Angel Falls, with no wings and no halo. Everyone can see you now.
- Go and see Mayor Litlun (the westernmost house), then go back to Erinn's (east): a meal, a night, and Ivor comes for you the next day.
The game's own summary
A young villager by the name of Ivor has paid a visit to your hero at Erinn's house. It seems Ivor has something he wants to discuss.
Mountain Pass landslide seen with Ivor
- Ivor wants to clear the pass blocked by a landslide. Leave the village to the east: Hugo warns you at the gate.
- At the Mountain Pass, look at the landslide with Ivor: soldiers from Stornway, on the other side, speak of a certain Patty on her way to Angel Falls. A chest in the pass holds a gold ring.
The game's own summary
The young villager Ivor has told your hero he wants to do something about the landslide on the mountain pass in order to help Erinn out. Together with Ivor, your hero has headed east of Angel Falls to the pass.
With the intention of clearing the landslide, your hero went with Ivor to the nearby mountain pass. Although unable to clear the path, they learnt from some soldiers from a place called Stornway that a woman called Patty is on her way to Angel Falls.
Erinn worries about Patty (the Hexagon)
- Go back to Angel Falls and to Erinn's house (by day): she is worried, Patty went missing crossing The Hexagon.
The game's own summary
Upon returning to Angel Falls, your hero and Ivor informed Mayor Litlun about the landslide. Erinn, hearing about the woman called Patty who has gone missing while travelling through the Hexagon on her way to Angel Falls, has become extremely anxious.
Patty rescued (the Hexagon)
- The Hexagon is south-east of Angel Falls. Buy medicinal herbs first: you are alone for now.
- On level 1, read the inscription on the north wall: a ghost appears. Follow it to the western statue, examine the back of the statue and press the button on its neck: the stone blocking the way moves aside.
- Go down to B1: Patty's leg is stuck under rubble. Agree to help her: the Hexagoon appears.
Hexagoon 93 HP · 175 EXPThe game's own summary
Your hero found a woman with her leg trapped under a piece of rubble deep inside the Hexagon. After defeating the beast known as the Hexagoon that subsequently attacked, your hero managed to free Patty, but she ran off to Angel Falls with barely a word of thanks.
Patty arrives in Angel Falls
- After the victory, Patty rushes off to Angel Falls. Follow her to the village inn for a scene: she wanted Erinn's father, Edwinn, a famous innkeeper.
The game's own summary
Patty was hoping to call upon the services of Erinn's father Edwinn, once the winner of an award called the Inny for Inncredible Inntertaining. However, upon learning that Edwinn is now dead, Patty has said that she wants to take Erinn with her to Stornway in his place.
Erinn leaves for Stornway
- In front of Erinn's house, talk to the ghost: it is her father. Stella, a fairy, introduces herself and asks you to help this ghost go to heaven.
- The ghost remembers something he buried behind the inn: examine the bush behind the inn and dig to find the Inny.
- Show the trophy to the ghost, then to Erinn in her house: she agrees to leave for Stornway.
The game's own summary
Your hero has met a faerie-like young woman called Stella, who has promised to take him back to the Observatory aboard the Starflight Express, but only if he can prove that he really is a Guardian by helping the ghost of Erinn's father, Edwinn, on his way to heaven.
Arrival at the Stornway inn
- Go back to the Mountain Pass and examine the train door: it is Stella's Starflight Express, which can't fly for now. Stella suggests gathering benevolessence in Stornway.
- Leave the pass to the north-east: Stornway is the big castle in the middle of the region. Enter the inn: Erinn and Patty are there.
The game's own summary
Your hero found an Inny trophy in a bush in Angel Falls and showed it to Erinn, who finally agreed to go to Stornway. Now at peace because his daughter seems to be following her dream, the ghost of Erinn's father, Edwinn, ascended to the heavens at last.
Your hero headed back to the mountain pass, only to find that the Starflight Express is as yet unable to fly. Stella told him that by gathering more benevolessence, they would assure the Almighty's help, and your hero has decided to head to Stornway in order to try and gather some.
◀ 1. The Observatory and the Guardian's mission3. Stornway, the Wight Knight and Brigadoom ▶
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