DQ9 Encyclopedia

Tower of Nod

Tour de l'Atonie · Dungeons and towers
Everything is read from the game's code, unless stated otherwise

The essentials

Red chests

Blue chests

  • Lv 1 — rank 5
  • Lv 3 — rank 5
  • Lv 5 — rank 4
  • Lv 6 — rank 5

contents by rank: Chests page

Pots, barrels, wardrobes

SpotFurnitureLvNo.
Lv 4pot101
Lv 4pot91

contents by level: Pots, barrels, wardrobes page

Quests given here

Monsters in the field

Highest share of visible monsters (or of battles at sea), day or night, over the whole place; after the dash, the only ground or corner of the place where it appears: details on each monster's page.

Story and quest battles

  • post-game, quest 162 “Do Nod Disturb”: Nodoph (once)

Travel and field items

  • Evac, Evac-u-bell: Western Coffinwell
  • Chimaera wing, Zoom: usable here: Exterior - Bottom, Exterior - Top, Lv 5 Exterior; elsewhere, the party bumps its head on the ceiling
  • Holy water, Vanish, restoring HP / MP while walking: yes, except here: Exterior - Bottom, Exterior - Top

Detailed rules: Items → Stats and effects → Equipment effects

Maps

Red chest (numbered)Blue chest (numbered)PotBarrel

Lv 1
Map: Lv 1
  1. Blue chest: rank 5
  2. Red chest: Seed of defence
Lv 3
Map: Lv 3
  1. Blue chest: rank 5
Lv 4
Map: Lv 4
Lv 5
Map: Lv 5
  1. Blue chest: rank 4
  2. Red chest: Mini medal
Lv 6
Map: Lv 6
  1. Red chest: Nightmare gown
  2. Red chest: Chronocrystal
  3. Blue chest: rank 5

In-game mini-maps; positions read from the chest data (treasure.nsarc).

Under the hood

Codes of the maps shown: T02M01, T02M03, T02M04, T02M05, T02M07 (mini-maps minimap.gp2 <code>.bmmp / .obg; chests treasure.nsarc).

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